Design Studio IIB – Koha

Koha: Rethinking Public Space | Giving Back

id=”wk7″>Week 7

wk 7 | wk 8 | wk 9 | wk 10 | wk 11 | wk 12 | Requirements | Assessment | References || detail project | project form


This paper aims to introduce you to ways of rethinking current systems and notions of community and public space. This project examines the themes of koha, it addresses ideas of gift, of reciprocity and exchange and examines how design can contribute to wider community networks with the design of public space.


Koha is a gift freely given. How can you acknowledge your clients or your collaborators or communities you have worked with through your creative work? How can you cement and nurture ongoing relationships through giving something back or giving something away (whether that be a physical object, or your time or expertise)? How might you celebrate the outcomes for all parties involved?


In groups you will explore and develop a community-enabled project based on the new Massey University Wellington Campus Master Plan, proposing a design for new public space.

You are to explore the open space in front of Tussock’s current environment, examine what works and what does not. You will investigate ways to rethink notions of community and public space and develop a spatial concept that creates a new sense of place.

link to paper outline


The Culture Now Project: 100 Points Of Public Space

The Culture Now Project: 100 Points Of Public Space
Clayton Taylor, Jai Kumaran

To truly make good public space, you have to erase the distinctions between architecture, urbanism, landscape, [and] media design. — Liz Diller

Week 7


  • Exhibition shared moment of ihi & wehi (Tea Gardens)
  • Introducing the project
  • Unpack and discuss the significance of koha/ public space
  • First design response
  • Site visit and analysis site
  • Pre-design (phase 1)
  • Complete the necessary tutorials located on the spatial design blog and for revit in preparation for week 8


This project will be run slightly differently to your previous projects, it will require you to hit deadlines faster, work in groups and design at a quicker pace. Conditions will continually be changing and will require you to adapt to new designs and issues that will arise. This is not to scare or to intimidate you but to give you an idea of what it is like to design from concept to completion in industry. You need to understand a range of software beyond what you currently know.


  • Site visit
  • Visit Athfields Monday 10:30am
  • Discussion with 300 level Brand students and staff Tuesday 10am
  • Design exercises
  • Watch Revit tutorials (good idea to take notes as you go)


  • Consider your design process in relation to programme and site.
  • Analyse conditions of site:
  • Access, site line-size/ dimensions,
  • Weather/wind/rain/Light/sun
  • Construction/materials
  • Views, all in relation to the body.

You will need to continue to develop the pre design elements over the length of the project.

Refer to design phase’s checklist.

Concept Design

Consider methods to radicalize your ideas, progressing from ideas to spatial concept. How do you create a sense of place and the experience of moving through the space? What is the programme or intent of the spaces you are designing? Investigate the programme requirements in detail.

Find a selected text or spatial generator term to drive the design // alternatively iterations of conceptual ideas found through quick-fire exercises

Week 7 Deliverables:

  1. Predesign work setout enabling a start of concept design
  2. Start solid conceptual design
  3. Relevant precedent work and research
  4. Sketch designs within the site
  5. All uploaded to your blog

I want people to understand that design is so much more than cute chairs — that it is first and foremost everything that is around us in our life. — Paola Antonelli

Week 8


  • Introduce fabrication detail (mini project)
  • Presentation of pre-design and concept design (Phases 1 & 2) to date
  • Class discussion on project development
  • Break Down/ Refinement of brief/ identification of project scope.
  • Create groups based on designs
  • Ideation and testing of spatial strategies.
  • Generative design and drawing processes.
  • Start the SketchUp or Revit model of your groups design; to create experimental parti /sketch‐ models that examine your design concept.


It is important to be agile with your design process, to be able to develop responses fast, to test and progress your design, not only by yourself, but in groups. To commit to your ideas and concepts to a high level of detail across scales. The only way to develop these skills is to practice them.


  • Design exercises
  • Class discussions
  • Group collaborations
  • workshop:  In take turns to swap and analysie each others findings. Then extend your understanding refining this information to develop your design for the next stage of your project.

Week 8 Deliverables:

  1. Design exercises archived
  2. 3d model of site complete
  3. Start Fabrication drawings
  4. Physical scale Parti /sketch‐models that examine your design concept
  5. All uploaded to your blog



High line seating detail

“Each material has its specific characteristics which we must understand if we want to use it… This is no less true of steel and concrete [than of wood, brick, and stone]. We must remember that everything depends on how we use a material, not on the material itself… New Materials are not necessarily superior. Each material is only what we make of it… We must be as familiar with the functions of our buildings as with our materials. We must learn what a building can be, what it should be, and also what it must not be… And just as we acquaint ourselves with materials, just as we must understand functions, so we must become familiar with the psychological and spiritual factors of our day. No cultural activity is possible otherwise; for we are dependent on the spirit of our time.”
From his inaugural address at the Illinois Institute of Technology, 1938

— Mies van der rohe


Week 9


  • Class discussion on project development
  • Break Down/ re-refinement of new design
  • Design and development of physical and experiential systems
  • Introduction to Technical Drawing using (Revit or VW?) focus on line weights etc/ Systems Workshop
  • Continuation of detail fabrication


At the start of each week we will reassess the development of the project and again divide into groups narrowing down the final design week by week. It is important to be flexible and to gain a general understanding of how various Building Information Modelling (BIM) enabled programmes (Revit, Vectorworks, Archicad) work generally the principles are the same but require practice, trial and error to really understand the process. An important skill to develop and maintain.


  • Class discussions
  • Group collaborations
  • Video Tutorials

Week 9 Deliverables:

  1. All new process work uploaded to your blog

Week 10


  • Interim to take place on Monday start of class
  • Introduction to exploded diagrams
  • Continuation of detail fabrication
  • Review of your years work


Group discussions should now be reassessing the finer details and further refinement of the project. As this will help you develop skills that enable you to work from the overall design to the detail of the project simultaneously. To help you understand your design process, review of your work to draw conclusions. Diagrams are a powerful way of explaining design concepts.


  • Print out one A3 colour image from each of your projects from this year. Your favorite image may be a sketch, model, rendering, poster, drawing….
  • Continued refinement of fabrication model and drawings.
  • Visual research into what an exploded diagram is and how they are beneficial to understanding various design elements.

Week 10 Deliverables:


  1. Pin up of key project images
  2. All process work uploaded to your blog

Week 11


  • Fabrications project due Monday 5pm
  • Refinement of final design


As in project one ihi and wehi, submitting your fabrication detail will allow you to focus on the other requirements for hand in. Staying on top of requirements, what is due when etc.. is essential when working in practice you may have to work on several projects at once consecutively and sequentially. Often with different deadlines for the same project.


  • Final Fabrications to be left in studio space on back bench.
  • Continue to discuss and reflect on your work as a group

Week 11 Deliverables:

  • Fabrications detail and drawings (due Tuesday 5pm)
  • All uploaded to your blog

Week 12


  • Resolution of final work
  • Presentation Review
  • Responding to Feedback
  • Submission of final work


You have worked really hard over the last 5 weeks it is now time to put your best work forward sell us your design! Convince us how this will benefit the university, what will your design contribute to the overall atmosphere/ ambience of this public environment. Make sure your work is what manages to get your ideas across.


  • Practice presenting your work to your friends, classmates and family the more you do it the easier it becomes. It’s also a good way to edit your work, are you showing too much, not enough or are you missing something? Time yourself ……..
  • Please do not panic when (yes, that is ‘when’ not ‘if’): Computer files corrupt, implode or simply disappear. Analog models break, melt or get eaten by the dog Drawings get wet, burnt or get eaten by the dog. We can help with all these things because we’ve been there too!
  • This time of year gets pretty stressful! Take care of yourselves, Eat, Drink, Sleep, Exercise keep us in the loop with any problems, and don’t try to ‘ride out’ the problems on your own.

Week 12 Deliverables:

  1. Design response to final feedback

  2. Final hand in at the end of the week

  3. For digital submission on Stream please ‘zip’ the folder of all your work, and give it a name following the convention: 224258_1_lastname-firstname_koha_2014

  4. All uploaded to your blog


Fabrication Detail:

1:1 Construction Detail

Drawings presented on A3 sheet with consideration of line weights (to be generated from VW or Revit)


1:50 Plan (dependent on scope)

1:50 Cross-Section, Longitudinal Section or Sectional Perspective

Perspectives/ Narratives

Sketch and process drawings


Scale parti/sketch models


All work to be documented on a blog


You will be assessed as having evidenced achievement of the Learning Outcomes using the following assessment criteria:


Demonstrate an understanding of the role of risk in creative processes through experimentation and questioning. (Graduate profile: Creativity – Toi B1)

Participation in collaborative design process and activities, prototyping and testing of spatial experiences.


Apply a range of processes to explore, develop, reflect on and refine ideas. (Graduate profile: Creativity – Toi C1, Understanding – Matauranga C2)

Critical reflection and assessment of spatial systems. Use of experience diagrammes as a tool for design development.


Combine technique, skills, processes and conceptual understanding of spatial design to produce a well-developed body of creative work. (Graduate profile: Virtuousity – Mohio D2)

Production of 1:1 detailing and full scale prototyping of spatial systems. Participation and organisation of workshops in the development process.


Demonstrate effective visual, material, written and oral communication skills. (Graduate profile: Connectedness – Whanaungatanga E1)

Consideration of craft and communication in its representation of your design process across all submitted work including process work on your blog.



The Highline


Waitangi Park


Spiller, N. (2013). Drawing Architecture AD. Hoboken, New Jersey: Wiley.

Public space:

Gaventa, S. (2006). New public spaces. London : Mitchell Beazley, 2006.

On Detail:

Ford, E. (2011). The architectural detail / Edward R. Ford. New York : Princeton Architectural Press

Melet. E. (2002). The architectural detail: Dutch Architects visualise their concepts.Rotterdam: NAi.

Detail (English Edition) [electronic resource]. (n.d). Institut fuer Internationale Architektur-Dokumentation GmbH & Co. KG.

Building Industry Authority New Zealand building code handbook Wellington: Building Industry Authority (1992).

Plans and details for contemporary architects : building with colour / edited and designed by The Plan. (2010). London : Thames & Hudson, 2010.

Müller-Schöll, A. (2013). Manuscript : essentials for the everyday use of interior architects and designers; [translation into English: Anna Helm, Susan Richter]. Basel, Switzerland Birkhäuser. [recommend you buy this book]

BRANZ House Building Guide, Third Edition
Online from BRANZ $66.95 – great resource for understanding basic building to comply with NZS3604

Revit tutorials:



Last modified: October 6, 2014